Air Buster JAMMA PCB
Product Information
Item Description: (KLOV INFO) A horizontally scrolling shoot-em-up game that is known for its high-speed cave flythrough and low-gravity levels. Extra weapons are obtained from "power-up pods" which spread the extras in a quarter-circle formation.
Game Introduction: You (and someone else too if they have a quarter) take off from an airborne aircraft carrier and fire at anything that moves. Each of the six levels has a boss character that must be defeated before moving on to the next (or beating the game). There really is no story line to this fast action side-scrolling shooter ... other than the story you will tell your doctor about why your fingers hurt so bad after playing!
Game Play: Move your ship around and fire at anything that moves while avoiding their fire and the ground/ceiling/walls/etc. Holding the fire button for about 2 seconds will charge up your weapon that when released will destroy most everything on screen including enemy fire. This game is broken up into six different levels each with unique challenges, enemies, and bosses to deal with.
On your side are pods that contain power-ups to help you (and you WILL need them). You must first shoot the pod to destroy it. Each pod then contains 5 items each that will release in a quarter-circle pattern (9 o'clock to 12 o'clock) and fall off screen very quickly. There are two general types of power-ups: Fire and Auxilary Weapons. The Fire power-ups are a flashing "P" and up to seven can be attained. Each Fire power-up you attain makes your firepower stronger, but your rate of fire decreases a bit starting with the 3rd one you pick up. The Auxilary weapons consist of the following (and their associated icon): Straight Missiles (Red "M"), Guided Missiles (Green "M"), Dual Rear Fire at 45 degree angles ("R"), 6-way shot ("6"), Hovering, Rotating Orb ("H"), Side Shooters - one above, one below ("S"), and the Barrier ("B"). The auxilary weapons will activate automatically when you fire and are not timed or limited - you keep them until you change them or die. The Barrier is the only power-up you cannot get from a pod, but rather it will just show up on the ground usually before a fast, narrow tunnel. Although the pods all look the same, there are two different sets of power-ups that a pod will release. The first set (from 12 o'clock to 9 o'clock) are: H, 6, R, Green M, Red M. The second set is: P, P, S, R, Red M.
Levels four and most of five do not have any gravity. This makes control much more difficult as once you move, your ship will not stop until it hits the edge of the screen. Towards the end of level 5, gravity will be restored when you destroy the first boss on that level.
The game ends when you run out of lives (unless you have a pocketful of quarters) or when you beat level 6.
CAUTION: Your fingers will hurt after playing this game from having to rapidly tap the fire button. Enjoy!
PCB Specifics: Manufacturer: Kaneko Year: 1990 Class: Wide Release Genre: Shooter Type: Videogame Monitor: * Orientation: Horizonta l * Type: Raster: Standard Resolution * CRT: Color Conversion Class: JAMMA Number of Simultaneous Players: 2 Maximum number of Players: 2 Gameplay: Joint Control Panel Layout: Multiple Player Controls: * Joystick: 8-way * Buttons: 1 Sound: Amplified Mono (one channel)
Item Contents: * 1 - Air Buster JAMMA PCB
Click to view Hi-Res sample picture of this type board
** This board has been fully tested for proper display of color, clean graphics, clean sound, and all hardware / rom tests were performed. Board was also tested for a minimum of 4 hours on time to ensure stability.
** This game is a perfect addition to any JAMMA setup! This is one of the best horizontal scrolling shooters since Life Force!
Price: $89.95